Max Payne 2 Story Run

Whew, finished a project.  It took longer than I would have expected, but I beat my deadline:  Have it finished before the real movie came out on October 17th.

I don’t think there is much of an audiance out there for this, but it is something which I wanted to exist.

The coerced name “Story Run” was born of watching so many speed runs of games and finding that my nostalgia for specific moments would be at odds with the point of the speed run.  Dialog, cinematics, whole levels and parts of games are skipped.  So these story run projects have been my attempt to fill that void.  Also it gave me a quatifiable reason to replay the games.

And discussion of my obsession with quatification can wait until another day.